ANSWER The Pie( ) work draws a pie-molded wedge by drawing an…
Question Answered step-by-step ANSWER The Pie( ) work draws a pie-molded wedge by drawing an… ANSWERThe Pie( ) work draws a pie-molded wedge by drawing ancircular bend whose middle and two endpoints are joined by lines.The focal point of the curve is the focal point of the jumping square shapedetermined by x1, y1 and x2, y2. In Pie( x1, y1, x2, y2, x3, y3, x4,y4 ), x1, y1 and x2, y2 determine the x and y-directions of the upperleft corner and base right corner individually, of the jumpingsquare shape. x3, y3 and x4, y4 determine the x and y-directions of thecircular segment’s beginning stage and finishing point individually.In Polygon ( lpPoints, nCount ), lpPoints focuses to a variety offocuses that determines the vertices of the polygon. Each point in thecluster is a POINT structure. nCount determines the quantity ofvertices put away in the cluster. The framework shuts the polygonnaturally, if important, by defining a boundary from the last vertexto the first.From the exchange that springs up select ‘bitmap’ trailed by theimport button.(c) Select the appropriate .bmp record.(d) From the ‘Document’ menu select the save choice to save theproduced asset script record (Script1.rc). At the point when we select’Save’ another record called ‘resource.h’ likewise gets made.(e) Add the ‘Script1.rc’ document to the venture utilizing the Project | Addto Project | Files choice.While involving the bitmap in the program it is generally alluded utilizingan id. The id is #defined in the document ‘resource.h’. Some placedata must be put away connecting the id with the real .bmp recordon the circle. This is done in the ‘Script1.rc’ record. We really want toincorporate the ‘resource.h’ record in the program.To make the example brush we first need to stack the bitmap inmemory. We have done this utilizing the LoadBitmap( ) APIwork. The principal boundary passed to this capacity is the handleto the occurrence of the program. Whenever InitInstance( ) work iscalled from WinMain( ) it stores the occurrence handle in a worldwidevariable hInst. We have passed this hInst to LoadBitmap( ). Thesecond boundary passed to it is a string addressing the bitmap.This string is made from the asset id utilizing theMAKEINTRESOURCE large scale. The LoadBitmap( ) workreturns the handle to the bitmap. This handle is then passed to theCreatePatternBrush( ) work. This brush is then chosen intothe DC and afterward a square shape is drawn utilizing it.Note that assuming the size of the bitmap is greater than the square shapeit is appropriately cut to be drawn then the bitmap. Then againassuming the bitmap is more modest than the square shape it is appropriately repeated.While doing the tidy up right off the bat the brushImage transcription text0.4m 10.3m Ax Ay 50 N 1.) Are the reactions a ) parallel b.) non – parallel 2) Howare the reactions? a ) concurrent b. ) non-concurrent 3) How is the rigid bodyconstrained? a) Partially constrained b. ) improperly constrained ( ) … Show more… Show moreImage transcription textConcurrent and Parallel Programming TheForkJoinPool in Java 7 provides a divide andconquer algorithm that can be used … Show more… Show more Computer Science Engineering & Technology Java Programming COMPUTER 6.01 Share QuestionEmailCopy link Comments (0)